The campaign missions do a great job of bringing some variation into the game dynamic. Players must then build up their base, send units to attack the enemy or capture objectives while simultaneously keeping an eye on production and defence. Before producing units and buildings the game requires players to collect two resources, mineral crystals and vespene gas. The laboratory and bridge can also be accessed to purchase more advanced upgrades and select missions.ĭuring most of the game (and all multiplayer games) you start off with a small base which you must quickly upgrade to start rolling out more advanced units and buildings. Heading to the cantina and checking out all the happenings adds an interesting element between the missions while the armory enables players to upgrade their armies using credits earned from completing missions. Between missions players are able to move around on Raynor’s flagship, the Hyperion, interacting with various people on the ship. In the sequel missions aren’t only presented by the heads-up displays found in the first game players now have a much more interactive campaign experience. This time around Blizzard spared no expense in creating a cinematic story experience on par with the best movies out there, both in terms of content and writing. Now Raynor, who feels partially responsible for what happened to Kerrigan (won’t reveal spoilers), embarks on a quest to save the galaxy from the Zerg while fighting against the tyrannical forces of the Terran Dominion and the not-so-friendly Protoss.Īnyone familiar with a Real Time Strategy (RTS) title, or indeed Starcraft, will quickly get used to the gameplay system and the way the campaign progresses. The looming threat of the Zerg broods, under the Queen of Blades (Kerrigan), still hangs over the galaxy and early on in the game the news breaks that the Zerg swarm has reappeared and is attacking Terran and Protoss alike. He still fights against the Terran Dominion under Emperor Mengsk but over the four years since the events of the first game took place him and his team, simply known as Raynor’s Raiders, have been little more than a thorn in the side of the Dominion. This salty space marshal was one of the first to encounter the Zerg threat on the planet of Mar Sara, and players followed his story throughout the Terran campaign.Īt the outset of the second instalment we find Jim Raynor on Mar Sara once more, this time in a rundown and frequently intoxicated state. If you remember the story of the first game you’ll be familiar with the main protagonist, Jim Raynor. The Terrans are humans who left earth thousands of years ago, the Protoss an ancient alien species with hyper advanced technology, and the Zerg swarm a bug-like alien species hell-bent on destroying everything in their path. And boy, do they know how to tell a story.įor those unfamiliar with the series, Starcraft follows the tale of the Terran, Zerg and Protoss in their fight for the galaxy. Blizzard has always released their games only when they were completely satisfied with the results, and at the end of the day we think most would agree that Starcraft II was definitely worth the wait.īlizzard has always been renowned for their deeply immersive single player experiences, from Diablo to Warcraft to Starcraft, each series has its own tales of bravery, adventure and intrigue to tell. The original Starcraft released in 1998 is one of the most popular and widely played PC games ever, but the sequel to Blizzard’s massively popular space opera has been in development for years with the game being delayed on several occasions.
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